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Week 5 - Urban Terror

Posted by SevenofNine on Mon Jul 26, 2010 10:15 am
(22 Views | 1 Comments)


I think we can safely say that last weeks theme was a disaster Smile a whopping 5 matches were played! But I'm sure this week will bring a change to that. This week we've got urban themed maps for you, with some classics (overplayed maps) and a couple of custom maps and most importantly no weird rules such as limited weapons or gravity. We hope you'll enjoy yourselves. Maps of this Week:

ut4_algiers

ut4_abbey

ut4_casa

ut4_turnpike

ut4_uptown

ut4_thingley

ut4_terrorism

ut4_terrorism5

ut4_austria
As always you can download the maps separately in the Urban Zone Map repository or you can download the mappacks.

Week 4 - Fast and Furious

Posted by Frostig on Mon Jul 19, 2010 8:30 pm
(123 Views | 17 Comments)


Allright here we go. The 4th week has already started. There were already 107 played matches!! That's pretty cool for the time of inactivity ;-). That means there were 214 maps played. And 5,757 (!!) rounds played! Now to the Week.

This week will be our first real special week - not that the other weeks aren't special - but this is extra special ;-). Just created for you guys. In this week we got small maps with limited gear ("rcon g_gear 50" - nades, pistols, spas) which will be A LOT of fun! The map's are really all pretty small so u don't have to search the enemy - it will spawn right in front of you. Additionally we got bonus points in this week. If you player your map in CTF mode and low gravity 200 ("rcon g_gravity 200") you will get +1 extra point! So try out the power of gravity.

As always you can download the maps separately in the Urban Zone Map repository or you can download the mappacks. Thanks to SevenofNine for creating the mappacks. We wish you a lot of fun for this week's maps and games. Enjoy it! Maps of this Week:

ut4_thewall

ut4_snoppis

ut4_concrete

ut4_baeza

ut4_blitzkrieg

ut4_iran3

ut4_moonbase

ut4_quickfight2

ut4_glassroom

ut4_dressingroom


OpenID Sign-In

Posted by Kendle on Thu Jul 15, 2010 1:30 pm
(19 Views | Comments)


I've added a very experimental login using OpenID

This enables you to login to the website using your Google / MySpace account etc. In fact the system supports AOL, Yahoo and a few others as well. The only catch is the email address you registered on this website with must be the same as the one you use with Google (if using Google to sign-in) and / or the username you used to register on this website must be the same as your MySpace / AOL etc. username.

To sign in with your Google account, for example, enter your Google account email address in the Nickname box and choose Google from the drop-down list of OpenID providers (no need to enter a password). You'll be transferred to a Google page and asked to sign in to your Google account (if you're not already), and asked if it's OK for Google to pass authentication details to urban-zone.org. Assuming you agree you'll be returned here and logged in to your Urban  Zone account.

This is pretty beta at the moment as I've only tested it myself with Google, MySpace and MyOpenID. I'd appreciate it if someone could test it with the others as well.

Any feedback would be more than welcome. Smile



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WEEK 3 - INTO THE WILD

Posted by SevenofNine on Mon Jul 12, 2010 2:00 pm
(41 Views | Comments)


I don't know how the weather is in your country, but here it's a scorcher, too bloody hot to play computer games during the day, but quite doable during the night. I hope you guys enjoyed last week's map selection, 35 wars were played.

We've been made aware that some clans/people don't take our rules regarding anti-cheat use or demo uploading so serious. So this is why we'll be paying more attention so that this will happen. From now on we expect you to upload your demo's within 24 hours from the war, if this doesn't happen it will be equal to a forfeit (0 points) and 5 points to the clan that did upload its demo's (or used UAC). If you see that a clan doesn't upload their demo's please alert us in IRC. Now on to WEEK THREE!!! In this week we'll be playing desert and jungle style maps, even though I say so myself I think it's a nice mix of "normal", custom and oldskool maps. I hope you'll enjoy it, here's the list:

ut4_algiers

ut4_casa

ut4_druglord

ut4_druglord2

ut4_dust2_v3b

ut4_dville

ut4_granja

ut4_mandolin

ut4_maya

ut4_paradise

ut4_riyadh

ut4_sanc

ut4_subterra

ut4_tejen_beta3

ut4_tombs

ut4_tunis

ut4_wildwest
As always you can download the maps separately in the Urban Zone Map repository or you can download the mappacks. Once again, I urge you to review a couple of maps, that way it will be easy for all visitors to our download area to see which custom maps are good and which aren't even worth your while downloading, me and other downloaders would be very grateful :).

Enjoy your third week in the summercup!

Update

Here you can see the compatibility list for this weeks maps:


Thanks to nexu and Urbaan for helping in testing Smile

Week 2 - SUPERSIZED

Posted by SevenofNine on Mon Jul 05, 2010 9:30 am
(200 Views | 4 Comments)


The first week has come to an end, and despite getting used to the new site I think we can conclude that it's a success. 59 wars were fought (and confirmed) in the first week, and it looks like we're in for an epic battle for first place.

Before I move on to the second week I have some announcements to make, there are 8 wars that are still awaiting result. I'm sure most of these can be simple forgetfulness, but we've seen some clans not confirm the result because they lost, this is extremely childish and useless in the end. Therefore I want to issue a warning to any clans not accepting results after loss, the war will be approved by an admin and the admin will penalize the non approving clan, so you might as well approve, the points will be distributed anyway. Moving on... IT'S WEEK TWO!!! Now all the clans that signed up thinking this was just a normal ladder are going to have headaches. Because this is the maplist:

ut4_asylum_b1

ut4_blackmarket_beta

ut4_cambridge_fixed

ut4_crossing

ut4_harbortown

ut4_laberinto_beta

ut4_nuclear

ut4_pgrounds2 (aka sands for the oldskoolers here)

ut4_railed

ut4_superman_pre

ut4_toxic

ut4_unload_beta
Due to a bug in eagle it won't be allowed!


We hope you enjoy them, there are certainly a couple of gems in there that didn't get the attention they deserved, remember this cup is all about fun! Smile

You can download the maps separately in the Urban Zone Map repository or you can download the mappacks. It would be nice if you would review a couple of maps, that way it will be easy for all visitors to our download area to see which custom maps are good and which aren't even worth your while downloading. By the way, also include which gametype you played it in.

Don't even think about playing other maps because we will not allow them. If you wanna know which custom maps are compatible with which game types click read more below.

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A few website updates

Posted by Kendle on Fri Jul 02, 2010 2:30 pm
(48 Views | Comments)


The theme used on this site uses CSS for layout, because 'net nerds everywhere seem to be agreed that we must use CSS for layout these days and anyone that uses tables is to be mocked mercilessly .... Unfortunately CSS is a pig as far as consistent layout is concerned, and in particular the CSS for this site breaks very easily if content is too wide for your screen resolution.

I've fixed this issue by using margins to position the left / right and centre content panes, so now it should work a lot more reliably at smaller resolutions. You may however experience temporary problems caused by your browser caching old files. Please clear your browser cache to fix this.

You may have also noticed there are some additional navigation links. In the User Info pane top left you will see options such as My Player Profile and My Teams etc. to help you get to the pages you need to manage your affairs. In the top navigation menu there are additional links to pages in the competition system so you can go straight to the Calendar, for example, rather than having to click through a couple of other pages to get there.



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Please set your timezone

Posted by Kendle on Tue Jun 29, 2010 7:30 pm
(46 Views | Comments)


Could everyone make sure they set the correct timezone in their website account. You can do it by following this link :-

http://www.urban-zone.org/dragonfly/index.php?name=Your_Account&edit=prefs

New accounts default to GMT with no DST unless you tell it otherwise, so match dates posted in CET, for example, will be 2 hours out for you. This can lead to mix-ups with match times.

If you set your timezone correctly dates and times will always be displayed to you in your timezone. So if someone challenges you to a match @ 20:00 in their timezone, and you're 2 hours ahead of them, it'll appear as 22:00 to you and you'll both be seeing the correct time relative to your timezone.

urbanterror.info news post

Posted by SevenofNine on Sun Jun 27, 2010 11:00 am
(93 Views | 1 Comments)



We've got a newspost on urbanterror.info which will hopefully attract more clans to join the Summer Cup. If you wanna show your support or mention your clan is competing you can do that here. Also, if you know someone or are someone who is in charge of one of the many great national urbanterror community sites, please give us a mention!

Now on to other important stuff, we've have been getting a lot of questions about how to challenge clans etc etc Fr0stig updated his pdf guide for this website, you can find it here http://frostig.ch/v1.pdf. One more reminder for Windows users, please put your UAC2 id in your playerprofile (instructions in the above pdf). You don't wanna be penalized for something that only takes 2 minutes to do! Your UAC ID needs to be a number! Do not enter links, text or anything else except the ID number in the field in your profile.

Regarding maps, SevenofNine has created map packs specially for the Summer Cup, you can find them in the download area on this site here. We have these packs because the autodownload might be slow during peak match hours, because of the amount of custom maps being played in this Cup. There are a lot more nice things in the download section, so have a look around!

We would also like to take this opportunity to thank Octoris (UTZ|Taranis) for providing two excellent low-ping gameservers which are available for clans that don't have their own servers!!

Artwork by SevenofNine


Lower Division Up-And-Coming Star Match

Posted by Frostig on Thu Jun 24, 2010 4:30 pm
(146 Views | 1 Comments)


Many of you guys asked us to arrange a "Lower Division Allstar Match". So we decided to make a little poll with the available clanleaders and members from the clans which participated in the leagues.

We asked TS and CTF teams which team from Div 3-10 they believe to be the new up-and-coming star which main join the ranks of top teams in the leagues. We had many different votes but in the end we got 2 clans at the top. The winner of Div4 CTF [US] has to play against the winner of Div5 TS |O_o|.

[US] can decide which map they want to play in CTF and |O_o| can decide which map they want to play in TS.
If the Teams will draw(1:1), there will be a 3rd map played in Bomb mode. The map will be chosen by both teams.

The lower Allstar Match will be played on Sunday, 27th june, around 22:30.

Of course we will be here with GTV coverage. The GTV server is already set for the match - go and grab your slots @ UrT-TV#1 - ( 91.121.6.145:27970 ).
The IP will also be spammed via z0rbot or is available in #urban-zone.

Like before the "Higher Division Allstar Match" you can place your bets for the Game: http://www.gamestv.org/event/19830-on-off-vs-urban-shadows/

We wish a good match to both team - play fair and have fun.

May the best team win.

(Text by Gost0r)

Urban Zone Summer Cup 2010 Details

Posted by eya_allam on Wed Jun 23, 2010 10:30 am
(188 Views | Comments)


Welcome to the third edition of the Urban Zone Summer cup, albeit in a brand new website and with a few novelties.

Unlike in the league, all teams are welcome to sign up and play - European, Asian, or American.
The system is simple - play as many games as you want to and score as much as possible. The team with the highest total score wins. The cup is an opportunity to collect points for your PCWs – even a loss gives you a point.

This summer we will be playing all team gametypes again – CTF, TS, BOMB, TDM, FTL, and CAH – but we have prepared a few surprises we will announce as we move along.

The starting date of the cup is June 28 so feel free to start challenging your matches for the first week. The new website has a few features you will find useful. From now on, you can use the website to schedule matches (or zorbot for a war and just confirm the date and time in the website) and you won’t have to wait for admins to upload your results anymore – you can do it yourself and as soon as your opponents confirm the result, you will get your points.

You can sign your team up in Competition and challenge other teams in the CUP. Just browse through the website – the process isn’t quite as complicated as it might seem.

If you are not the browsing type, you can read this HOW-TO prepared by Frostig which contains information about all important things in the new website, from making a new team to editing an existing one, signing up, arranging matches, etc – check out the PDF file HERE.

You can arrange your matches any way you wish, enter the information in the website, and when your match is played upload the result and the screenshots. As soon as your opponent approves the result, your score will be added to your overall points. You can play as little or as much as you want – once a week, once every two weeks, or every single day. Just contact the team you want to play. At the end of the cup, the team with the highest score will become the official winner and with any luck get a nice award.

Just like in the previous cups, we are going to have theme weeks - we have chosen a specific group of maps to be played for each week, but the choice of gametype remains entirely yours. Urban Zone cups have always aimed to support custom maps and we will keep up that tradition. To make things easier for you, SevenofNine prepared packs of custom maps for you for each week. We advise you to download the packs – the auto download location may be slower during peak war times and you will make things easier on yourselves. Just make sure that the newer and less known maps you decide to use support the gametype you have chosen.

And here is an overview of the 2010 Urban Zone Summer Cup weeks and themes:

Week 1 – June 28 till July 04 – KICK ASS – All maps allowed in the ctf and ts leagues
Week 2 – July 05 till July 11 – SUPERSIZED – Large maps, custom and standard, variety of gametypes
Week 3 – July 12 till July 18 – INTO THE WILD – Desert and jungle style maps, custom and standard
Week 4 – July 19 till July 25 – FAST AND FURIOUS – Small maps played with limited gear (“g_gear 50” – nades, pistols, spas)
Week 5 – July 26 till August 01 – URBAN TERROR – Maps set in urban areas, mostly standard
Week 6 – August 02 till August 08 – THROUGH THE LOOKING GLASS – Mirrored maps, standard and custom
Week 7 – August 09 till August 15 – HOMAGE – Week dedicated to Queenbee and Dragonne’s maps
Week 8 – August 16 till August 22 – SICK AND TIRED – Return to basics with the most played maps in Urban Zone Leagues
Week 9 – August 23 till August 29 – CUSTOM GALORE – Custom maps selected by staff
Week 10 – August 30 till September 05 – TDM MAYHEM – Week dedicated to tdm friendly maps
Week 11 – September 06 till September 12 – BACK TO BASICS – All league maps and prospective custom maps
Week 12 – September 13 till September 19 – YOUR OWN – Custom maps

For a full list of weeks, themes and maps see the following PDF.

You will need Urban Zone configs for each gametype – they are all available HERE. Just download them, copy them onto your server, and execute (for example, /rcon exec uz5v5ctf). They all have similar names (uz5v5ctf, uz5v5ts, uz5v5bomb, uz5v5cah, uz5v5tdm, uz5v5ftl).

You can download all cup custom maps for your servers:
- individually from our map depository
- in map packs HERE
- and there is an autodownload location specified in the cfgs

CTF, CAH and FTL will be played in two maps of 10 10 minutes. TS will be played in two maps of 20 minutes. TDM will be played in two maps of 8 8 minutes. BOMB will be played in two maps of 10 10 rounds. And of course, don’t forget to read the rules for more information.

If you happen not to have a team yet for the summer or if your team needs more players, check out the following post by Kendle: www.urban-zone.org/dra...amp;sid=28

We would also like to thank Octoris (UTZ|Taranis) for providing two excelent low-ping gameservers which are available for clans that don't have their own servers!!!

What are you waiting for – go sign up and let’s start fragging. Good luck!


±User Info


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±Recent Forum Posts

Last 10 Forum Messages

Urban Zone Design Contest
Last post by X-fact0r in Official Information on Jul 27, 2010 at 10:09:59

Few suggestions for website / CMS
Last post by SevenofNine in Issues and Ideas on Jul 20, 2010 at 12:31:09

Team/Player filter
Last post by Kendle in Issues and Ideas on Jul 12, 2010 at 08:33:00

[FAQ] Trouble Shooting
Last post by Kendle in Issues and Ideas on Jul 12, 2010 at 07:54:30

Lookin`
Last post by kronic in Recruitment on Jun 29, 2010 at 07:31:37

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Last post by Kendle in Official Information on Jun 23, 2010 at 21:26:26

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Last post by Frostig in Official Information on Jun 23, 2010 at 11:04:24

UTF8 in the guestbook
Last post by Sp1ke in Issues and Ideas on Jun 18, 2010 at 07:03:38

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Last post by Frostig in Official Information on Jun 17, 2010 at 13:22:59

Demo Review Updates
Last post by Frostig in Official Information on Jun 17, 2010 at 13:17:56

±Tables

Urban Terror UrT Summer Cup 2010
Summer Cup Pts Pld
1  +pSm+ 101 27
2  [fuzs] 97 30
3  -<D&F>- 94 21
4  [imd] 40 16
5  <gd> 35 9
6  CyK* 30 8
7  -->Nj<-- 30 14
8  xcLus1v. 21 5
9  nA`# 19 5
10  !$dA! 18 8
11  .uNk. 15 5
12  *FLAP* 14 6
14  `Bj` 13 6
15  .pGn. 12 4
16  fw// 12 4
17  =SC= 11 3
18  .aCe. 11 3
19  fail 10 2
20  @PUK 9 3
22  [CHAOS] 9 5
23  [F-HG] 8 6
24  #mG` 7 3
25  >AT< 7 3
26  CoQ|| 6 2
27  Fg# 5 1
28  [US] 5 3
29  |.SPA.| 4 3
30  ESCN- 3 1
31  sEx 3 1
32  <THC> 3 3
33  <|WaF|> 2 2
34  //TR// 1 1
35  [b00bs] 1 1
37  /KnK// 1 1
38  zC`- 1 1
39  +OC+ 1 2
40  -UC- 1 1
41  ~F&I~ 0 0
42  *ToP* 0 0
43  Tw// 0 0
44  -WU- 0 0
45  [PoWeR] 0 0
46  sC` 0 0
47  ]sM.[ 0 0
48  |CAT| 0 0
49  -eXec- 0 0
50  -[MvL]- 0 0
51  aPD* 0 0
52  LAP 0 0
53  http:// 0 0
54  B&H* 0 0
55  [*WeeD*] 0 0
56  [WWL] 0 0
57  -NG- 0 0
60  [FiD] 0 0
61  ´cRs| 0 0
62  ==4fuN== 0 0
63  #dG` 0 0
64  5* 0 0
65  dw. 0 1

±Next Matches

28-07-2010
Urban Terror 20:30 -->Nj<--  v  sEx
01-08-2010
Urban Terror 19:00 ~F&I~  v  B&H*

±Recent Matches

27-07-2010
Urban Terror 19:00 -<D&F>- 2 : 0 [fuzs]
26-07-2010
Urban Terror 19:00 -<D&F>- 2 : 0 -UC-
22-07-2010
Urban Terror 21:45 -->Nj<-- 0 : 1 [imd]
21-07-2010
Urban Terror 20:30 -<D&F>- 2 : 0 <THC>
Urban Terror 18:30 -<D&F>- 2 : 0 [fuzs]
19-07-2010
Urban Terror 20:30 -<D&F>- 2 : 0 <THC>
16-07-2010
Urban Terror 12:45 +pSm+ 2 : 0 nA`#
15-07-2010
Urban Terror 21:30 [fuzs] 0 : 2 fail
Urban Terror 20:30 +pSm+ 1 : 1 xcLus1v.
Urban Terror 19:00 [F-HG] 0 : 2 CoQ||