Urban Zone Winter Cup Rules

1. Introduction
This cup is for for teams ranging from 4 to 6 players in all team gametypes. Teams play as much or as little as they desire and collect points. At the end of the season the winner is determined by the highest number of points.

Classic:
Capture The Flag
A map of 2 x 10 mins.
Capture The Flag - No Wave
A map of 2 x 10 mins.
Follow the Leader
A map of 20 mins.
Team Survivor
A map of 20 mins.
Bomb Mode
A map of 2 x 10 rounds.

Special Modes
Capture And Hold
A map of 2 x 10 mins.
Freeze Tag
A map of 15 mins

Configs for each gametype can be downloaded HERE.

Points
Win = 5 points
Draw = 3 points
Loss = 1 point
No show = 0 points

An extra point is granted to both teams per map played in a Special Mode.

Allowed Players
Teams may only have people in their line-up who are on the squad list of that clan. Each team is entitled to more than one substitute, as long as the server allows it. Both teams should have the opportunity to have the same number of substitutes. Three substitutes is the maximum. Substitutes are NOT ALLOWED in: TS.

Team Sizes
Teams are allowed to play matches 4v4, 5v5, and 6v6 in any allowed gametype.

SCHEDULING
Teams are allowed not to accept challenges.

MAPS
Teams are allowed to use the maps listed below; all standard UrT maps (those that come with the game); and any TESTED custom map the opponents agree to play.

Wave CTF - Ambush, Baeza, Beijing_b3, Dust2_v2, Facade_b5, Filtration, Orbital_sl, Pandora_b6, Pent_b3, Poland_b11, Secretbase, Sliema, Subterra, Tohunga_b10, Tohunga_b8, Toxic, Train_dl, Tunis, Village

For all other rules, please consult regular league rules.