Summer Cup 2014 launched
Back to top Back to main Skip to menuUpdate: As some of you have already noticed: we removed the alias option on the team roster. From now on your UrTauth is being displayed. This means that you can play with any alias you'd like to, excluded insulting/offensive etc alias, as long as you play with your UrTauth account. In case the authserver doesn't work, you will need to play with either your AUTH name or your UrbanZone login name.
Welcome to another Urban Zone Summer Cup. This is the 7th summer cup edition we are hosting. But before we start, please take a look at UZ competition rules and get familiar with them. In the Urban Zone Summer Cup, teams are able to play whatever gametype they prefer. The available gametypes are listed below. Additionally, it is possible to play whichever stable custom map you wish.
The Summer Cup will open it's doors on July 2nd 2014 at 12pm CEST.
This year again, we've got special events lined up for you. We'll be hosting knockouts and possibly a jumping contest. More information about both will be announced later.
Reminder: It is not necessary to be on the roster for more 24 hours to participate in an SC match. A player just has to be on the roster before the match starts. Of course: transfer rules still apply.
Signing up
Just click on the "chain link" icon next to "Summer Cup 2014" at the top of the front page or here.
Schedule
The first match week (Week 1) starts on July 2nd and ends on 15th of July.
July 02 - 13 - Week 1
July 14 - 20 - Week 2
July 21 - 27 - Week 3
July 28 - August 03 - Week 4
August 04 - 10 - Week 5
August 11 - 17 - Week 6
August 18 - 24 - Week 7
August 25 - 31 - Week 8 and results with awards
Configs
The Config files for the Summer Cup have been updated and are available at the following location: urban-zone.org/index.p...mp;id=1243
Match-Week Themes
Surprise themes will be announced for some of the match-weeks of the Summer Cup. However, for week 1, we will go for a classic and accommodating start without any theme.
Number of Players
This is a big change for Urban Zone events. Matches can be played with a variable number of players - anything in between 4 and 6:
- 4 vs 4,
- 5 vs 5 or
- 6 vs 6.
This should be an advantage for all the teams, since those with a smaller or greater than average number of players can still engage in the competition with most of their active members.
Allowed Servers
We allow both European and US servers.
Gametypes and Maps
Allowed gametypes and maps for this Summer Cup season are:
Wave CTF and TS - Teams are allowed to use all regular league maps; all standard UrT maps (those that come with the game); and any TESTED custom map the opponents agree to play.
BOMB - Teams are allowed to use all regular league maps and all standard UrT maps with bomb mode support.
Nowave CTF - ut4_toxic, ut4_riyadh, ut4_sanc, ut4_kingdom_rc6, ut4_abbey, ut4_tohunga_b8, ut4_filtration, ut4_ambush, ut4_poland_b11, ut4_casa, ut4_toxic, ut4_subway
Capture And Hold - ut4_secretbase, ut4_casa, ut4_tohunga_b8, ut4_oildepot, ut4_kingdom_rc6, ut4_swim, ut4_prague, ut4_elgin, ut4_kingpin, ut4_orbital_sl, ut4_sanc
Follow The Leader - ut4_casa, ut4_turnpike, ut4_kingdom, ut4_mandolin, ut4_cascade, ut4_algiers, ut4_paris_v2, ut4_bohemia, ut4_uptown, ut4_docks, ut4_austria, ut4_eagle, ut4_ramelle, ut4_sanc, ut4_swim
Team Deathmatch - ut4_riyadh, ut4_algiers, ut4_sanc, ut4_turnpike, ut4_austria, ut4_abbey, ut4_subway, ut4_uptown, ut4_elgin, ut4_poland_b11, ut4_village, ut4_beijing, ut4_sliema, ut4_orbital_sl, ut4_baeza, ut4_docks, ut4_facade_b5
We will accept suggestions for adding custom maps to the allowed map lists throughout the cup. The only requirement - same as with maps your opponents can agree to play in CTF and TS - is that they are stable and fully functioning: they are not a snapshot of a work in progress, and they don't contain unbalancing bugs. You need to test unknown custom maps before a match or before suggesting them for cup use.