Maplist & elimination in 1div

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Maplist & elimination in 1div

Post Posted: Wed Mar 29, 2017 6:52 pm

Let's stop offtopic on 'swiss system' and continue our discusion about maplist and elimination here. Except ts, we have also bm and ctf. Mapcycles of those modes are also retarded like in ts.

i think we should cut it to:

TS (9 maps): Casa, Tohunga, Orbital, Austria, Prague, Turnpike, Kingdom, Sanc, Abbey
CTF (7 or 9 maps): Abbey, Algiers, Beijing, Orbital, Paris, Turnpike and Tohunga_b8 +uptown(?) + village(?)
BM (9 maps): Abbey, Algiers, Casa, Dust, Kingdom, Mandolin, Orbital, Sanc, Uptown


And in all modes we should use elimination system from csgo.
_________________
odpalam air maxy, wwa na mnie patrzy- to reprezentować mam zaszczyt

KJT.
Regular
Regular
 

Re: Maplist & elimination in 1div

Post Posted: Wed Mar 29, 2017 6:55 pm

Add sarlat alpha in CTF, awesome map. ^.^

Zmbiie
Regular
Regular
 

Re: Maplist & elimination in 1div

Post Posted: Wed Mar 29, 2017 7:06 pm

Point is to have odd numbers of maps, because only that way we can do eliminations
_________________
odpalam air maxy, wwa na mnie patrzy- to reprezentować mam zaszczyt

KJT.
Regular
Regular
 

Re: Maplist & elimination in 1div

Post Posted: Wed Mar 29, 2017 7:15 pm

+1 kojot.

Arexo
Admin
Admin
 

Re: Maplist & elimination in 1div

Post Posted: Wed Mar 29, 2017 7:38 pm

Good Maplist for Ts, already elaborated why in previous topic.
For BM, the issue never was the Maplestead, because all the maps you wrote are decent. You could as well have 10 others and it would be fine as well. The issue with BM is that we use CS time value in a game 4 times faster. At the end the BM right now is just TS without the camp. It could be so much better with different values.

Sasuke
Wannabe
Wannabe
 

Re: Maplist & elimination in 1div

Post Posted: Wed Mar 29, 2017 7:46 pm

in bm i tried to delete maps which are clearly not played by any teams:
Beijing_b3, Bohemia, Cascade, Facade_b5, Tohunga_b10

+ i added casa (casa isnt in mapcycle now)
_________________
odpalam air maxy, wwa na mnie patrzy- to reprezentować mam zaszczyt

KJT.
Regular
Regular
 

Re: Maplist & elimination in 1div

Post Posted: Wed Mar 29, 2017 10:14 pm

Always the same maps, boring af

Zmbiie
Regular
Regular
 

Re: Maplist & elimination in 1div

Post Posted: Sun Apr 02, 2017 2:37 pm

ctf especially needs some new maps considering there's really only 5 decent ones : turnpike, abbey, tohunga, algiers, paris... i know some people like beijing too but it's shit Surprised

Is there a working version of proving grounds in this version of urt? Never played it with wave ctf but could be interesting to try. Also - is village any good on wave?

bzegs
Regular
Regular
 

Re: Maplist & elimination in 1div

Post Posted: Sun Apr 02, 2017 10:14 pm

I loved village CTF with wave. Really tactical with pushes.
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SevenofNine
Admin
Admin
 

Re: Maplist & elimination in 1div

Post Posted: Mon Apr 03, 2017 11:48 pm

Orbital CTF might not be played at all, but this is actually a very good CTF map with its own style like Abbey Algiers TP or even Uptown, imho

Zmbiie
Regular
Regular
 
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